Aether Map #1 will officially release on Friday, July 10th @ 3pm CST.
With Aether Map #1 officially ending there are some important dates for you to know.
Gang Top Calculations will be determined Monday, July 6th @ 3pm CST.
Carnage will start after the Gang Top Calculations
Aether will shut down Wednesday, July 8th @ 3 pm CST.
We will be going into Aether Map #1 with a bang!
Monday, July 6th @ 6pm CST - Uranium will be streaming and building a Carnage Lootbox live on stream! He will be building the lootbox based on YOUR suggestions.
You can expect other events such as Mazes, PvP Events and more during the carnage.
Spears are a brand-new PvE weapon, built to bring a completely unique combat style to Cosmic Prisons.
Left-click to quickly strike and knock back nearby Ore Bandits, giving you the space needed to line up the perfect throw. Charge your spear, launch it in a straight line, and pierce through Ore Bandits caught in its path.
Knock them back. Line them up. Charge your throw. Clear the path.
Alongside Spears, we’re introducing 6 new enchantments designed for Spears to enhance this new gameplay, giving players more ways to control their Spear, improve their throws, and land satisfying multi-kills.
This is just the beginning for Spears, with plans to expand them into more PvE content in the future.
Bandits killed with 1 single throw offer more XP and energy.
1 Kill = Pierced
2 Kills = Double Pierce
3 Kills = Skewered
4 Kills = Spearline
Spears can be obtained by killing Aliens! Aliens have a chance to spawn with a spear in their hand, upon death they have a chance to drop it.
Magnet (Godly)
Detonate (Godly)
Windup (Legendary)
Recall (Legendary)
Reap (Legendary)
Stun (Elite)
This is a list of old enchants that can be applied to a spear
A brand new progression system is coming to Cosmic Prisons… Emblems.
Emblems are collectible cosmetic symbols that showcase your achievements across the server. Whether you’re a mining grinder, PvP demon, wormhole addict, or gang grinder, Emblems let you flex exactly what kind of player you are.
Once unlocked, Emblems can be equipped and displayed next to your name in:
Every Emblem tells a story about your progression.
Players unlock Emblems by completing achievements throughout Cosmic Prisons.
These achievements span across nearly every major gameplay system, including:
Every Emblem has 3 unlockable tiers:
Simple
The starting tier. A solid achievement and a sign of progression.
Elite
A much harder grind, showing strong dedication.
Legendary
The ultimate flex. Reserved for the most dedicated players.
Legendary Emblems are intentionally difficult to unlock and are designed to be extremely rare.
Only the most committed players will earn them.
Most Emblems are not just cosmetic.
Each Emblem also grants a small passive buff when equipped.
These buffs are tied directly to the Emblem category.
Only one Emblem can be equipped at a time, meaning you’ll need to choose which buff best fits your playstyle.
Inside the /emblems menu, you can:
Your equipped Emblem will automatically appear next to your name.
Start grinding and claim your Emblems.
Ground Zero Charms are one time use items that can only be purchased in-side Ground Zero. Players can purchase charms from the Charm Merchant located in the center of the GZ Build.
A one time use large radius knockback
COST: 25,000 GZ Points
A one time use Snowball that blows blocks in a 20x20 radius. It does not give GZ points.
COST: 50,000 GZ Points
A one time use Swap Stick that swaps the HP of the user with the HP of the attack player
COST: 100,000 GZ Points
A one time use potion that gives you Speed 1 for 10 seconds
COST: 50000 GZ Points
A one time use item that steals 25% of that players satchel
COST: 100,000 GZ Points
A one time use Apply that applies all Golden Apple Buffs to that player for 5 seconds
COST: 25,000 GZ Points
We have adjusted and added some new upgrades
Introducing our first holiday wormhole powerup - Star-Spangled Boost. This powerup is only available for a week and will become unavailable. (This item does not exist in physical item form - it can only be obtained from the wormhole)
Upon discovering it in the wormhole, all enchants will be rerolled to Simple, Elite and Godly enchants. Each roll guarantees 1 godly enchant will show up.
We have added 3 new powerups with this Megabox.
This powerup reveals the item from 3 random slots but doesn't claim them. This allows you to claim the slot if you want that item.
This powerup will claim random 1-5 slots on the grid outside of your normal claim limit.
This powerup will reroll ALL slots on the grid to either Simple, Elite or Godly.
Prepare yourselves for our very first Admin Item Set. Forged with devastating unique powers, the Dark Set shatters standard limits by granting an automatic +1 Max Enchants. If you're lucky, you might even uncover a blade cursed to inflict crippling Weakness on your foes!
Claim this unmatched power exclusively in the 4th of July /CC...
Unlocks /fly inside cells you own or have access to
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