AddedWormholes in lower level mines, letting you enchant your pickaxes WITHOUT having to go to /spawn
ImprovedCompletely rebalanced energy requirements to level-up pickaxes targeted to address early game grinding. Early pickaxes feature an over 80% reduction in requirements to level up, while slightly increasing requirements to level up after passing Pickaxe Prestige 6.
FixedBeing able to be classed as Villain by Guards focused on other players
FixedPrismarine Block purchase price
FixedSeveral Ground Zero bugs related to item gain and leaving the feature
FixedSometimes Elite Cell Doors+ would not be breakable
FixedBeing able to /logout while using /jet
FixedMeticulous Skill Tree Perk not rewarding the correct item from contrabands
FixedSeveral instances of players losing cash when losing a /bah
FixedContrabands rewarding legacy Slot Bot Scraps instead of sleeves
Fixed/home and /tpa failing in lower-level mines
Fixed/gz not showing Momentum
FixedAn issue with /bah reward not appearing in collection bin
Updated/pb and /gz now open on /levelcap Day 1 and have their XP & Mini-Rewards scaled down to match the current /levelcap day. (This means they are active now!)
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