New Satchels, /comp, Natural gkits, Contrabands, xp showers + MORE
New Item Satchels
Introducing 3 new satchels! These satchels will help clear up that pesky inventory cluster while mining! These satchels can be whitescrolled just like other satchels and you'll keep it on death! But be careful, don't forget to re-apply the whitescroll!
Shard Satchel
This satchel will hold all of your shards. You can extract these shards with /extract {tier} {amount} while holding the satchel.
Contraband Satchel
This satchel will collect all of the contrabands gained during mining. You can extract contraband with /extract {tier} {amount} while holding the satchel.
Clue Scroll satchel
This satchel will collect all dropped clue scrolled you gain during mining. You can extract clue scrolls with /extract {tier} {amount} while holding the satchel.
/Comp
Competitions are fast-paced, recurring events happening throughout the day across Prisons! Compete against other players in different activities to earn exclusive rewards and boosters.
There are currently 3 Competition types:
Mining Top
Meteorite Top
Badlands Top
Rewards
Mining top:
1st: 1.5x XP (10 min)
2nd: 1.4x XP (10 min)
3rd: 1.3x XP (10 min)
4th: 1.2x XP (10 min)
5th: 1.1x XP (10 min)
Participation Reward:
Reach 10% of 1st place → 1.5x Shard Booster (10 min)
Meteorite top:
1st: 1.5x Energy (10 min)
2nd: 1.3x Energy (10 min)
3rd: 1.1x Energy (10 min)
Participation Reward:
Reach 10% of 1st place → 1.5x Shard Booster (10 min)
Badlands Top
1st: 1.5x Badlands XP (10 min)
2nd: 1.4x Badlands XP (10 min)
3rd: 1.3x Badlands XP (10 min)
4th: 1.2x Badlands XP (10 min)
5th: 1.1x Badlands XP (10 min)
NATURAL CONTRABANDS & G-KITS
Keep your eyes on the sky… rewards are now falling straight into the Warzone.
What You’ll See:
Occasionally, contrabands and G-Kit flares will fall from the sky
These spawn naturally throughout the Warzone
G-Kit Flares
Land just like a normal G-Kit flare
When claimed:
Chance to unlock the FULL permanent G-Kit
Otherwise, you’ll receive an item from the G-Kit
Contrabands
Lands as a Contraband
Simply break it to claim your reward
XP SHOWERS
A brand new way to gain XP is raining down into the Warzone.
What You’ll See
XP Showers fall from the sky, similar to meteorites
Made up of colored glass blocks that are easy to spot
How It Works
Mine the blocks to gain XP per block
Each block gives instant XP rewards
Designed to be fast-paced and competitive
Spawn locations are Warzone-based
New enchants
We’ve brought back two powerful legacy enchants with their original functionality. These enchants enhance both meteor mining and bandit hunting, giving players new ways to optimize their setups.
Meteor Hunter
Chance of receiving double Contrabands and faster mining speed for Meteors
Tier: Ultimate
Applies to: Pickaxes
Max Level: V
Treasure Hunter
Increases drop rates for Item Flip Credits and Bandit Boxes when slaying Ore Bandits
Tier: Ultimate
Applies to: Chestplate
Max Level: V
Tinkering books
Tinkering books now has a chance to give you pages! The page number increases based on the level of book you are tinkering.
Level 1: 1-2% Pages
Level 2: 3-4% Page
Level 3: 4-5% Page
Level 4: 5-6% Page
Level 5+: 6-7% Page
New Gang Upgrades
We have added 2 more gang upgrades, one is for Bandit XP called Bandit Mastery and one for those grinding for a good set and need pages called Page Master.
Page Master
Increases the chance of finding Pages from the Tinkerer.
Tier 1: +5% Page Find Chance
Tier 2: +10% Page Find Chance
Tier 3: +15% Page Find Chance
Tier 4: +20% Page Find Chance
Tier 5: +25% Page Find Chance
Bandit Masters
Increases XP gained from killing Bandits.
Tier 1: +5% XP from Bandits
Tier 2: +10% XP from Bandits
Tier 3: +15% XP from Bandits
Tier 4: +20% XP from Bandits
Skill Tree Free Reset
Players have been asking and we heard you!
Players now gain 1 free skill tree reset per map! You can reset your skill points and reallocate them however you like!
Bandit Visuals
Updated bandit agro so that they will always auto agro you
Updated feedback on bandits when hitting them
Added visuals for when a bandit dies
Changelog
You can view all the changelogs we pushed this week below:
Added/bandit top leaderboard
AddedGang Points now properly save for players who have left the gang
Added3 minute teleport cooldown to /pit
AddedConfirmation menu when teleporting to /pit
Added/event to be able to see upcoming events
Added/toggle to require a shift click when breaking blocks in your plot
ImprovedMeteorite spawn rate
ImprovedMeteorite fall animation
ImprovedPacket/ping saturation, allowing for a smooth experience with 500-600 players online
ImprovedBandits spawn rate by 10%
ImprovedFracture now accumulates surrounding block cracks faster
ImprovedMeteorite spawn chances
ImprovedContraband item animation to be able to see all 3 items after rolling it
ImprovedThe speed at which mining state is checked - thus providing a smoother mining experience with less of a delay and less "glitchy" block cracks
ImprovedPowerball warmup animation
Improved/pit Meteorite spawn rate
ImprovedCosmic Energy rate from killing Gold Tier Bandits
ImprovedAmount of energy gained from killing Diamond & Emerald Bandits
FixedBandits not aggro-ing on the player attacking them
FixedFracture being too powerful (reverting to its state prior to the mining change)
FixedGangs not saving data properly such as: kicking, leaving, saving points, etc.
FixedChanging your Minecraft username not properly updating in-game
FixedCoinflips involving a disconnecting player no longer closing the menu
FixedNot being able to mine coal with your fist
FixedPlayers being invisible at Stronghold sometimes
FixedAncient Altars not finding a place to spawn
FixedG-Kit and Rank Kit gear tier preference not scaling with new /levelcap unlocks
FixedMeteorites not spawning in unloaded chunks
FixedPit Guards being able to be trapped and killed without being attacked
FixedGlitching Pit Guards and/or Bandits to be able to damage them without being damaged back
Fixed/filter not working properly
FixedSome players being invisible to other players after death
FixedGang Points de-syncing between /gang who, /gang top, and other sources
FixedNewly invited players to the gang not being treated as "in the gang" by some parts of the game (being able to damage them)
FixedUnpurchased plots showing an owner on their signs
Fixed/gang leave as the owner not properly handling the command
FixedPlot signs not updating when a new plot is purchased
FixedEvil Guards being stuck on terrain when trying to return to their spawnpoint
FixedEvil Guards moving in slow motion at some points
FixedMore issues with being able to farm Pit Guards in certain locations
FixedSome cases of ores not respawning in mines
FixedAn issue with a Skill Tree perk related to damaging Bandits
FixedAn issue where /bah bids would not persist through a server reboot
FixedWeird edge cases with Pit Guard AI near borders
FixedSome zone chat messages showing incorrect level limits
FixedGang chat not being seen by some members of the gang
FixedNot hearing the ding sound when mining a block already broken from Fracture
FixedFrenzy not activating on Bandits
Fixed/pit cooldown not working for some players
FixedScorch/Blaze fire ticks not damaging Bandits
FixedPoison/Electrocution ticks not damaging Bandits
FixedDropping items from your inventory "clicking" an enchant option in the wormhole
FixedMeteors replacing /gkit flares when spawned at the same location
FixedSome issues with spamming plot logs with unnecessary data
FixedBeing able to glitch into unintended spots by teleporting to players in the Badlands
FixedSome players not being able to level up satchels in the wormhole
FixedGang Points being able to be purchased in non safezone areas
FixedMoney note being placed in /stash when selling a full inventory of satchels
FixedPlot signs not properly updating in all scenarios
FixedBandits being able to damage you if you are not high enough level to damage them
FixedMerchant Bodyguards not jumping over blocks
FixedPlayers not having a teleport timer in Stronghold
FixedItems purchased from the /market going to your armor slots when inventory is full
FixedGang members sometimes appearing in the gang when they may not be anymore
FixedItems from the Wormhole not appearing in stash if inventory is full
FixedOutpost not properly saving on a server restart if a new capture happens
FixedShowcase not properly being the right height sometimes
FixedCombat Loggers not dropping gear when killed at Outpost
FixedGang Points being purchased across multiple players not properly giving the right amount
FixedBlaze not proc'ing on Merchant Bodyguards
FixedBandit Boxes not having their lore appearing on the /market
FixedEnergy discrepancy when multiple players coinflip at the same time
FixedInmate Rations not grouping on /market
FixedSome players appearing invisible at Stronghold
FixedBandits not respecting broken armor you are wearing
FixedSome clues on Clue Scrolls not completing through /market
FixedEnergized Powerball giving the wrong amount of energy in some cases
FixedPlayers being able to use higher tier weapons to damage Bandits they shouldn't be able to use
FixedBandit health bars becoming detached from the body in some cases
FixedA player getting damaged from Cactus and that damage proc'ing Guards
FixedMined ores not re-appearing after server restarts
RemovedOld floating Pummel blocks & Damage Indicators from Celestial Map #1 stuck in certain worlds
QOLYou can now drop items in Safezones again with a toggle-able confirm
QOLUpdated many UI elements, messages, and sounds to match the old Prisons' display
QOLImproved Server Render distance
UpdatedEnergy gain multiplier at level cap from 1.5x to 2.0x
UpdatedBandits now have a minimum amount of bandits in the world where there will never be fewer than that value. This is to help with over saturation of players in Badlands.
UpdatedRation Master Perk to be percent based
UpdatedTreasure Goblin Skill Perk percentages
UpdatedBan panel will now show when a player's punishment was removed
UpdatedOutpost capture messages to be sent globally
UpdatedReduced outgoing Diamond Ore Bandit damage
UpdatedIncreased amount of damage Bandit Rushes deal
Added/koth top
Added/cf top [earnings/wl]
Added/pulse in /skilltree
QOLUnlocked coal warp for all ranks by default
QOLMade it so Meteorites that are not near mines decay slower
QOLUpdated enchant book lore to better display information to players
Store Update
Linked below are the lootboxes for this week. You can purchase these in-game or you can click on the embed below.
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